Class-5 (boss)

Memory Worm

A massive crimson biological boss at Level 23. A manifestation of trauma that requires sustained evasion until extraction.

Memory Worm
Class
Class-5 (boss)
Detection
Cinematic boss encounter - open arena
Speed
Variable cinematic pacing
Spawn
Level 23 finale (both paths)

Algorithmic behavior

Cinematic boss encounter; requires sustained evasion until the extraction trigger fires. Attack patterns follow a deterministic rhythm that is masked by environmental audio distortion.

Evasion strategy

Maintain lateral movement. The cinematic trigger fires on a fixed timer - survival is a math problem, not a combat problem.